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can t use carpenter's workbench skyrim

in case this post isn't dead yet, there is a command to fix this. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEnchantingServic_02030A9D in the type table in save [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Edit: Sorry, this belongs to the normal skyrim sub. [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective9Update", missing file? Objects of this type will not be loaded. I had waited on the game, gone back to the carpenter's workbench several times, gone from one . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 3 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Location (s) Workyard. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Building components Foundations Doors Floors Roofs and Roof Framing Walls, Wall Supports and Wall Framing Cellar Furnishings Exterior Small House Entryway Main Hall Library Trophy Room [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 I can enter doors, fast travel, and everything else, but. Note some houses have more than one carpenter bench, so you may not get the one you are expecting the first time. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:37PM] [nAddonQuestScript ] INITIALIZED This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Variable ::CurrentHomeLocation_var on script playersleepquestscript loaded from save not found within the actual object. When I tried using my shout, everything started working again. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKInitialization referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save I decide to go back outside and remove the workbenches then add the main hall back, with no avail. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Thank you for the confirmation. Answer: Why can't I use drafting table Skyrim? [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 2 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] [nAddonQuestScript ]: Registered Deadly Monsters at MCM. Any errors below are harmless.===== You go on and change the model, it will still be a work bench. [11/01/2013 - 10:16:00PM] I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property It's really unfortunate, but yeah, I suggest reloading. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKOmnipotentCoinScript in the type table in save If that doesn't work, which it probably won't, slug a guard as hard as you can then let him take you to jail. carpenter workbench bug, any fixes? [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? [11/01/2013 - 10:33:37PM] VM is freezing I was looking at some of the BYOH stuff and I see they use Magic->Enchantment like BYOHHousePart001Room1LayoutEnch any clue as to what they do? [11/01/2013 - 10:15:58PM] VM is thawing Objects of this type will not be loaded. Because You're A Cutie. [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. Is there any kind of "time limit" on how long you can improve the house? Objects of this type will not be loaded. listed. These can later be removed at the Drafting Table once they have served their purpose. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work tables of any kind. stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective3Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconPlayerTracker in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrestoredefaults", missing file? Several functions may not work. [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match I had no option to build my foundation. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesfalkreath referenced by the save game. Same thins is happening to me. Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property All trademarks are property of their respective owners in the US and other countries. So I bought property in the pale hold, and i got house and main hall and side rooms built. [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaWorld_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconBenchOwnerScript", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswindhelm referenced by the save game. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 And while we're at that, the dialogue ti buy breezehome isn't there too. [11/01/2013 - 10:15:59PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? Locations There is at least one workbench in every major city, as well as in some smaller towns and various forts and ruins located around Skyrim. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC3) because their base types do not match ENG - Player comment on Steam; So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 Prison time worked for me too, plus I found one of the Containers of Fate from the Ordinator mod in the prison. Yes, I think you can, on the workbench that is outside the house. [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scan complete. GOD YOU'RE SO F****** HOT. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property HF crafted house items seems to be linked to specific work tables. Or else : load a previous save where you were able to use a station, tape in the console : player.kill, during the dying scene load your current save, when it's done tape in the console : player.kill, die and when you're back in game you will be able to use the station. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconOwnedBenchScript referenced by the save game. 3.Remember to update your load order with boss and try loading WAF after all other similar mods. Oh thank god I discovered this thread. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save [11/01/2013 - 10:16:51PM] It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. This variable will be skipped. It would have been cool but I will live with the way I know. Does anyone have a different way to have magelights enable from an Arcane Enchanter? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. I have seen the Darkfox vid and it did help me get as far as I have. [11/01/2013 - 10:25:17PM] Loading equipment [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective6Update referenced by the save game. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.2.0 Applied [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Can't Use Grindstone, Workbench, or Forge. If this can be deleted, that would be great. Weird glitch. Another thing that can help. [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 255 [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 2 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKIntroTrackerScript in the type table in save This has happened to me! [11/01/2013 - 10:15:59PM] InitWidgetLoader() Hearthfire Carpenter's workbench glitching, need advice smokeycut990 8 years ago #1 for some reason, i can't activate the workbench in the bedroom addition of lakeview manor. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable MiraakIntroductionHappened on script dragonactorscript loaded from save not found within the actual object. So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. The work benches can be added or removed as needed. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSIntroTracker_0100BAF5 in the type table in save All rights reserved. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconPlayerTracker referenced by the save game. The Elder Scrolls V: Skyrim has three DLC packs, all of which are included in The Elder Scrolls V: Skyrim Special Edition.One of the more underrated ones was the Hearthfire expansion, which allows players to build their own homes in one of three different locations.Unlike Dragonborn and Dawngaurd, Hearthfire can be tricky to figure out, as there's no quest directly tied to it. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property stack: stack:.Game.GetFormFromFile() - "" Line ? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Find mods, guides and support for the game. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save It should work. [11/01/2013 - 10:15:59PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 109 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save weapons rack at the entryway did not materialize). Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1 Applied [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesfalkreath", missing file? [11/01/2013 - 10:32:47PM] Error: Cannot call PopTo() on a None object, aborting function call . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save

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can t use carpenter's workbench skyrim